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qrth-phyl

Xbox 360 · 2012 · hermitgames

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Developer
hermitgames
Publisher
hermitgames
First release
2012
Platform
Xbox 360
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

In qrth-phyl you manoeuvre around, and within, three dimensional stages, leaving a persistent tail behind you that you must avoid. The stages are algorithmically generated and adapted according to how you play.

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Hidden in the game are documentary elements that chart the development and inception of Blockade/snake/worm videogames from 1976 to today.br The game plays in 3D, is adaptive and fuses elements of documentary. qrth-phyl continues the algorithmic, generative and metaphorical arcade game design ideas last seen in previous hermitgames/Verran release Leave Home.

Source: Wikipedia, CC BY-SA 4.0

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Xbox 360, 2012

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