
Cover: LaunchBox Games DB
The 4th Wall
Xbox 360 · 2012 · GZ Storm
- Developer
- GZ Storm
- Publisher
- GZ Storm
- First release
- 2012
- Platform
- Xbox 360
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
The mechanics of The 4th Wall are relatively simple: The player walks around in a confined area until the trigger which leads to the next scene is found. The size of the areas are, depending on the scene, between small (the end can be seen while standing on the opposite side) and middle-sized (about a minute to cross).
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On the way, the player encounters a number of events with horror elements. For example, in one scene the player stumbles around in the dark while being observed by eyeballs.
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The links open search results for The 4th Wall Xbox 360 in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.
Other games 16
Xbox 360, 2012
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