
Cover: LaunchBox Games DB
Palladion: Auto Crusher Palladium
PC Engine / TurboGrafx · 1994 · Pack-In-Video
- Developer
- Office Koukan
- Publisher
- Pack-In-Video
- First release
- 1994
- Platform
- PC Engine / TurboGrafx
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Auto Crusher Palladium is a game that simulates construction of battle robots ("mechs"). The player is able to construct robots using various parts: body, limbs, computer AI, weapons, etc. The result can be a combination of any forms and components, with the limitation being the overall weight of the robot, which must not exceed a specified amount.
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Robots can be humanoid, machine-like, rolling on wheels, able to fly or transform into different forms, etc. After a robot has been created, the player sends it to fight other robots. The battles look like those of a fighting game, with side-scrolling view and HP bars; however, they are non-interactive. The entire gameplay focus in on creating a robot in such a way that it would be able to defeat a particular enemy; the battles themselves allow no control from the side of the player. A "league mode" is also available, where the player(s) choose various models of robots and have them compete against each other in a tournament.
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Other games 16
PC Engine / TurboGrafx, 1994
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