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Adskok
Adskok

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Adskok

MS-DOS · 1995

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Specs

Developer
no data
Publisher
no data
First release
1995
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Adskok is an unofficial adaptation of Адскок (1990) for the Russian computer Vector-06C. In this version, the gameplay remains faithful to the original, with levels loosely based on the original design. The game features single-room levels that must be crossed unharmed to progress to the next level.

Read more

These levels are constructed vertically, so after moving from left to right, the main character uses a ladder to reach an upper platform and then proceeds to walk to the left. Unlike traditional platformers, there is no jumping involved; the primary danger comes from enemies that move up and down. Successfully bypassing these enemies requires precise timing, as once the character starts walking, he only stops after climbing a ladder. However, players can change the horizontal direction of movement at any time. Upon touching an enemy, the player loses a life and instantly respawns at the start of the level. If all lives are lost, a password is provided, allowing the player to resume from the last reached level.

Source: Wikipedia, CC BY-SA 4.0

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Other games

MS-DOS, 1995

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