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Advanced Dungeons & Dragons: Blood & Magic

Advanced Dungeons & Dragons: Blood & Magic

MS-DOS · 1996 · Interplay

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Specs

Developer
Tachyon
Publisher
Interplay
First release
1996
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Blood & Magic is a real-time strategy game focused on unit management rather than base construction. It uses the Advanced Dungeons & Dragons license (and thus has AD&D type units) and takes place in the Forgotten Realms AD&D setting.

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There are five separate storyline scenarios of increasing difficulty with three missions per scenario, playable from the side of both factions each, for a total of 30 missions in the game. The game is tile-based with a 2D top-down perspective. The player starts out with the ability to create Basal Golems, around which the game revolves since they generate your sole source of power: mana. By spending mana they can be transformed into stronger fighter units or, less frequently, into buildings. The various types of terrain affect combat & movement; magical items may be found on the battlefield (and the enemy does use them, too!).

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1996

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