

Cover: IGDB
Try playing
ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire
The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Air Traffic Control
MS-DOS · 1988
RateSpecs
- Developer
- MicroComputing Concepts
- Publisher
- no data
- First release
- 1988
- Platform
- MS-DOS
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
Air Traffic Control is a shareware, single player, simulation based on Chicago's Midway Airport. Planes must be guided through the Chicago airspace, guided into a safe landing and successful take-offs. Aircraft are of two types, those which follow Instrument Flight Rules (IFR) and those which follow Visual Flight Rules (VFR) and each type needs to be treated differently.
Read more
The centre of the screen represents the airport radar, around this are six coloured dialogue boxes, yellow for example contains the last incoming messages from each plane, the blue box has details if planes in a holding pattern and so-on. All on screen information is coded so "57e:PTO co 330 rway 22R", in the yellow box means Flight 57E requests permission to take off, Course 330 degrees, Runway 22R". When the game starts the player sets game parameters that govern the number of aircraft that can be expected and the frequency at which they will appear. Even though the game is played in 'compressed time' the manual reckons that a plane will take up to twenty minutes to process through to completion. Points are scored for successful take-offs and landings and are lost for delays, near misses and more. The player's score is displayed as they exit, there is no high score table
Where to check prices and buy
The links open search results for Air Traffic Control MS-DOS in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.
Other games
MS-DOS, 1988
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