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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire
The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Back to the Moon
MS-DOS · 1997 · Home Made Software
RateSpecs
- Developer
- Home Made Software
- Publisher
- Home Made Software
- First release
- 1997
- Platform
- MS-DOS
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
Back to the Moon is an action space rescue game similar to Lunar Lander. The player takes on the role of a pilot tasked with flying a rescue module from a mother ship to various planetary surfaces to save stranded mining teams. Several automated mining posts scattered across the solar system have malfunctioned, leaving miners trapped and in need of extraction.
Read more
Players must safely navigate to designated landing platforms, pick up miners, and return them to the mother ship, all while managing limited fuel and avoiding or combating hazards. Each level begins with the player’s rescue module releasing from a mother ship above a planetary surface. The objective on each screen is to control the module’s descent, land on a safe platform, pick up any nearby trapped miner, and then take off to return to the mother ship. Landing or docking with too much speed damages the module, so players must carefully adjust thrust and direction while conserving fuel. Obstacles such as moving hazards appear on later levels, and players can only shoot them after rescuing a miner. Power-ups including extra fuel, energy replenishment, enhanced firepower, bombs, and extra lives can be collected throughout missions. A life is lost if the module is destroyed or fuel runs out.
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Other games
MS-DOS, 1997
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