

Game screenshot (cover not found): LaunchBox Games DB
Try playing
ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire
The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Beaubourg
MS-DOS · 1993 · Logissimo
RateSpecs
- Developer
- Logissimo
- Publisher
- Logissimo
- First release
- 1993
- Platform
- MS-DOS
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
Beaubourg is a puzzle game centered on the industrial architecture of the Centre National d'Art et de Culture Georges-Pompidou in Paris. The narrative follows the management of the building's external technical networks, specifically its iconic color-coded conduit systems.
Read more
In a conceptual reflection of the actual structure’s "inside-out" design, the player takes on the role of an architect or technician responsible for organizing the flow of resources through the exposed piping that defines the building's exterior. The game is played on a two-dimensional grid representing a section of the building's facade. The primary objective is to construct continuous paths for red and blue pipes across the screen. These colors correspond to the functional systems of the real-world Beaubourg center, where blue handles climate control and red handles transportation. The player interacts with the grid by placing or rotating pipe segments. A core mechanical constraint is that pipes of different colors cannot occupy the same tile or cross each other under standard conditions; intersections are only possible through the use of specialized crossover pieces. Success is determined by the player’s ability to navigate the increasingly complex grid while ensuring that both colored networks reach their designated exit points without interruption. The interface utilizes a top-down perspective, displaying the mechanical segments as bold, primary-colored lines against a neutral structural background.
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The links open search results for Beaubourg MS-DOS in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.
Other games
MS-DOS, 1993
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