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Bump & Bomp
Bump & Bomp

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Bump & Bomp

MS-DOS · 1996 · Mad Data

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Specs

Developer
CSW Group
Publisher
Mad Data
First release
1996
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Bump & Bomp is a kind and very nice puzzle game, created, as the developers themselves write, under the impression of the imperishable Soko-Ban and its clone Kurtan. You won't find many mentions of this game, but the most interesting thing is that it was created by the Ukrainian (!) team by order of one of the German companies.

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In a nutshell, I explain the rules, if the above names mean nothing to you: the main character wanders around the level (it is a system of rooms and corridors, more like a labyrinth), who needs to move all the boxes in the corridors to the marked places (in general, to put things in order). At the same time, the box cannot be lifted or pulled towards you - only pushed forward. The ornate design of the corridors does not contribute to a successful and painless passage at all - the box is easy to drive into a corner or into such a "nook" from where it is simply impossible to get it! The minimum number of moves and time spent give the maximum number of points.

Source: Wikipedia, CC BY-SA 4.0

Where to check prices and buy

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Other games

MS-DOS, 1996

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