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Capture the Enemy Space Ship
Capture the Enemy Space Ship

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Capture the Enemy Space Ship

MS-DOS · 1993 · International PC Owners

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Specs

Developer
International PC Owners
Publisher
International PC Owners
First release
1993
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Capture the Enemy Space Ship is a strategy game for one player. The players goal is to capture an enemy battle vessel without destroying it. The game takes place in an 8x8 grid; somewhere in the grid the enemy is hiding. To capture the enemy, all of the spaces around it need to be destroyed.

Read more

On each turn the player can fire a phasor shot at one space in the grid which destroys it. The enemy moves every turn; while the last known position is known, its current location is unknown so there is a good chance the enemy will be destroyed if you aren't careful. The player begins the game with 25 shots; occasionally the enemy will attack which drains energy causing a few shots to be lost. The game is lost if the enemy is accidentally destroyed or is still not captured when shots run out.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1993

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