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Cosmic Crusader
Cosmic Crusader

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Cosmic Crusader

MS-DOS · 1982 · Funtastic

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Specs

Developer
Funtastic
Publisher
Funtastic
First release
1982
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Cosmic Crusader is to Galaxian as Space Strike (by the same programmer) was to Space Invaders. An alien space fleet has discovered the location of Earth, and - being an alien space fleet - immediately sets out on the attack.

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The only thing standing between the enemy and total Terran termination is you - the player, with your puny gunship that's stuck to the bottom of the screen and can only move left and right. Each stage pits you against a contingent of alien ships hovering menacingly above you. Occasionally, an enemy will break formation and go out on a sortie, diving towards you while shooting - only to re-emerge at the top of the screen. The different ship types have different offensive maneuvers. Shooting them in the midst of a dive scores more points than picking them off in formation; some will bring their buddies along and go out in triads, which net you a special bonus if destroyed in the right order. Another bonus is awarded for eliminating the command ship that comes along once per level, shoots at you and runs off. You can temporarily protect yourself by activating your shields (at the cost of your ability to fire) - knock down the occasional floating disc to get an extra one. You start with three ships, and gain a new one for every 2000 points scored. 9 difficulty levels are available.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1982

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