

Cover: LaunchBox Games DB
Try playing
ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire
The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Fun School 2: for the Over-8s
MS-DOS · 1989 · Database Educational Software
RateSpecs
- Developer
- Database Educational Software
- Publisher
- Database Educational Software
- First release
- 1989
- Platform
- MS-DOS
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
Fun School 2: For the Over-8s is an educational game part of the Fun School series with this version aimed at the over eights. Parents can choose a difficulty level for each game and also enter their own words to use.
Read more
There are eight activities for a child to play and these consist of: Build a Bridge: A square sits underneath a bridge and it must be filled with various shapes and placed in the correct position to hold the bridge up. Passage of Guardians: The child controls a robot and moves him down various passages and attempt to get past the various guardians. When a guardian is touched, it reveals a word with the letters mixed up and the child has to type the correct word to move past.. Unicorn: A robot has to save an unicorn from a burning forest by moving three objects in front of it around a winding path. The robot can only carry one object at a time and certain objects cannot be left alone with each other while the robot is away.. Logic Doors: A robot needs to move around a maze of rooms with various coloured and striped doors by using the correct matching keys it finds. The robot can only carry two keys at a time so keys will need to be dropped in order to progress. Souvenirs: The robot needs to visit a certain amount of countries in Western Europe and needs to buy a souvenir in them as proof with just £30. After choosing a country on the map, three souvenirs appear each costing a different amount in the countries currency. A exchange rate is provided for each country. Code Boxes: A code appears on a box and you have to decipher it to guess how many objects are in the box. There are a various amount of boxes to try with the same code solution. Mystery Machine: The robot needs to operate the machine in the correct sequence but the instructions are in various codes. Once a code is worked out for each word the child enters the letters to receive the machine operating instructions. Escape: Completing each of the seven activities gives the child a keyword and these are needed for a robot to escape from another maze of rooms. Only certain doors can be entered and after progressing through a certain number, the computer will ask for a keyword. Give the computer all seven words and the robot has escaped.
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The links open search results for Fun School 2: for the Over-8s MS-DOS in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.
Other games
MS-DOS, 1989
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