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Gertrude's Secrets
Gertrude's Secrets

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Gertrude's Secrets

MS-DOS · 1984 · International Business Machines

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Specs

Developer
The Learning Company
Publisher
International Business Machines
First release
1984
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Gertrude's Secrets is, in brief, what you get when you take Warren Robinett's Adventure for the VCS (right down to the quacking dragon-duck!) and turn it into an educational object-sorting game for a younger audience than the earlier Robot Odyssey and Rocky's Boots.

Read more

Gertrude is a benevolent goose who maintains what might be considered a dungeon: a complex of chambers containing puzzles which yield secrets -- treasures -- upon completion. But instead of monsters, the rooms contain something much scarier to a child: education in the fields of logic, pattern-matching (of colours, shapes and textures) and sorting, categorized internally as Array Puzzles, Loop Puzzles and Train Puzzles. The player interacts with the game world by moving a cursor around the screen with keyboard or joystick, picking up and dropping objects in appropriate places to make things happen -- triggering puzzles or attempting to solve them. The puzzles gradually ramp up in difficulty, and a wide selection of whimsical trophies are awarded. To prolong gameplay enjoyment and the exploration of the play environment, Robinett's trademark easter eggs are in the eaves, as well as UI manipulation well before its time, allowing players to "skin" the game with different tilesets or manually edit individual tiles.

Source: Wikipedia, CC BY-SA 4.0

Where to check prices and buy

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Other games

MS-DOS, 1984

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