Sign in
Indianapolis 500: The Simulation
Indianapolis 500: The Simulation

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Indianapolis 500: The Simulation

MS-DOS · 1989 · Electronic Arts

Rate
Rate
I have thisWant one like thisWant: the Telegram bot will message you when it gets cheaper or shows up in someone’s museum.

Specs

Developer
Papyrus Design Group
Publisher
Electronic Arts
First release
1989
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990.

Read more

Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles. The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.

Source: IGDB

Where to check prices and buy

More stores · 7

The links open search results for Indianapolis 500: The Simulation MS-DOS in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.

Other games

MS-DOS, 1989

More from Electronic Arts

Reviews and ratings

No reviews yet. Leave the first one: a rating and a few words help others choosing or evaluating the find.

Write a review

    Reviews are published instantly. We remove violations upon report.