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Kalah
Kalah

Cover: LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Kalah

MS-DOS · 1993 · Gamos

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Specs

Developer
Gamos
Publisher
Gamos
First release
1993
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Kalah is an adaptation of the Oriental board game with the same name, which is a part of the Mancala family of games. The two-player game is played by one player against an AI opponent by turns. Each player has six boxes containing six balls and a kalah, a rod to collect the balls.

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Each turn the player selects one of the boxes to distribute its balls one-by-one to the next boxes and kalahs counterclockwise. The aim of the player is to collect more balls for the player's kalah. The game ends up, when all the balls are transferred from boxes to kalahs. There are important notes in game rules as follows:* If the last distributed ball is placed into player's kalah, the player is awarded with one more turn; If the last distributed ball is placed into player's empty box, all the balls from the opposite opponent's box are added to the player's kalah; If there are no more balls in all player's boxes, all the balls from opponent's boxes are added to the player's kalah. The game optionally allows to undo the move as well as to get an unlimited number of advices. There are four difficulty levels of the AI opponent: Novice, Pupil, Guru, Sage.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1993

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