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Logo

Cover: LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Logo

MS-DOS · 1990 · Starbyte Software

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Specs

Developer
Starbyte Software
Publisher
Starbyte Software
First release
1990
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Logo features three independent puzzle games with 120 levels each. The main motivational factor are digitized, more or less naked women that appear between levels. All levels have to be solved within a time limit and a password is given once every five levels. In game one and three, all moves can be undone.

Read more

In the first game, the player needs to recreate a stone combination shown in the lower part of the screen. To do so, he places a single stone on the playfield. However, each stone also has a value between one and four which needs to be matched. Every time a stone is placed besides another stone, the value of the stone already on the field rises by one. If the value was already four, it resets to one. In the second game, a pre-defined stone combination has to be erased. To do so, the player clicks on a stone which then disappears. But the stones around the clicked stone (left, right, above and below) also disappear. If there is no stone on a clicked place or a place around it, one is created. In the third game, the goal is the same as in game two. However, only two stones of the same value and colour can be taken from the playfield. The value of the stones around a taken stone rises by one.

Source: IGDB

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Other games

MS-DOS, 1990

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