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Mad Mix 2: En el castillo de los fantasmas
Mad Mix 2: En el castillo de los fantasmas

Cover: LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Mad Mix 2: En el castillo de los fantasmas

MS-DOS · 1990 · Topo Soft

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Specs

Developer
Topo Soft
Publisher
Topo Soft
First release
1990
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Peace had arrived finally at "Cocovillage" thanks to the good work made by Mad Mix, who had become the worthy successor of his grandfather. But the nightmare had still not finished, because a few miles away, in the town of his cousin Ope, "Cococastle" (a place crowned by a phantasmagoric Castle), it was happening a strange phenomena.

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All the indications made think that a "coco", survivor of "Cocovillage", had converted the Castle into his dwelling, establishing in addition a maleficent alliance with the sinister inhabitants from that place. The terror had seized the inhabitants of "Cococastle", and only Mad can give back the tranquillity to the pacific inhabitants of this village. The game consists in eating all the "coconuts" (small ball species that are dispersed through all the Castle) which appear at every moment. Once you have finished with all the coconuts of the level you will pass to the following stay of the Castle of the Ghosts, this is the mechanic until you have been able to explore all its corners. However, you shouldn't care only in eating all the "coconuts", but in addition you will have to be very kind trying to not collide with any of the inhabitants of the terrific Castle, as well as to avoid the different traps (or using them in your own benefit) while taking helpful -some with really curious effects- objects.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1990

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