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Mission Mopreme 32K
Mission Mopreme 32K

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Mission Mopreme 32K

MS-DOS · 1997

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Specs

Developer
The Black Hazard
Publisher
no data
First release
1997
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Mission Mopreme 32K is a vertical scrolling shooter game with a futuristic theme. As is typical for the genre, the player's main objective is to fight waves of enemy airborne fighters, ground vehicles and defence installations while dodging their attacks and picking power ups.

Read more

The player's ship is equipped with two weapons: the Mini Missiles, which are the default unlimited ammo weapon, and the Quadro Laser that produces a fan of projectiles and uses up energy. Picking capsules replenishes energy for either the ship's shields or the laser weapon. Mission Mopreme 32K was created as an entry for the 32 kilobyte game development competition that was part of the Mekka 97 demoscene event which took place in Germany in March 1997. Because of this limitation in size, the game does not have any title screen, options configuration screen or a high score table; the score achieved after each playing session is displayed in the DOS prompt upon exit. No background story is provided in any form either. The size still allowed for a number of different enemy ships and tanks, and background music.

Source: Wikipedia, CC BY-SA 4.0

Where to check prices and buy

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Other games

MS-DOS, 1997

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