
Video: Psycho gameplay (PC Game, 1988) · Squakenet

Cover: LaunchBox Games DB
Try playing
ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire
The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Video
Video: Psycho gameplay (PC Game, 1988) · Squakenet
Psycho
MS-DOS · 1988 · Box Office
RateSpecs
- Developer
- Starsoft Development Laboratories
- Publisher
- Box Office
- First release
- 1988
- Platform
- MS-DOS
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
Psycho is a graphic adventure game with a key-based verb interface. A set of jewels has been stolen. At the time of the theft, a curator was with the jewels, so he got stolen, too. And who's the suspect? Norman Bates, of course. The next night, a daring detective drives out to the sinister Bates Motel.
Read more
. His plan: a) find the jewels, b) free the curator and c) take a nice hot shower, should time suffice. Psycho is entirely controlled with the keyboard: direction keys for moving your character around, shortcut keys for performing actions. You need to stand close to an interesting object in order to examine it. Adversaries will appear at random throughout the house, putting you to sleep by touch and thus draining your precious time -- you've only got four hours to solve the case. You may shoot the enemies as soon as you find a weapon. As there is no other option for character interaction, this is how you'll deal with the Bates family as well.
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Other games
MS-DOS, 1988
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