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Racter
Racter

Cover: LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Racter

MS-DOS · 1984 · Mindscape

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Specs

Developer
Inrac Corporation
Publisher
Mindscape
First release
1984
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

From the Racter FAQ: In 1984, William Chamberlain published a book called "The Policeman's Beard is Half Constructed" (Warner Books, NY. 0-446-38051-2, paper $9.95).

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The introduction claims: "With the exception of this introduction, the writing in this book was all done by computer." The authorship is attributed to RACTER, originally "written in compiled BASIC on a Z80 with 64k of RAM." Racter strings together words according to "syntax directives", and the illusion of coherence is increased by repeated re-use of text variables. This gives the appearance that Racter can actually have a conversation with the user that makes some sense, unlike Eliza, which just spits back what you type at it. Of course, such a program has not been written to perfection yet, but Racter comes somewhat close. Since some of the syntactical mistakes that Racter tends to make cannot be avoided, the decision was made to market the game in a humorous vein, which the marketing department at Mindscape dubbed "tongue-in-chip software" and "artificial insanity".

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1984

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