

Cover: LaunchBox Games DB
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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire
The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Ring Cycle
MS-DOS · 1996 · Psygnosis
RateSpecs
- Developer
- Maelstrom Games
- Publisher
- Psygnosis
- First release
- 1996
- Platform
- MS-DOS
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
Ring Cycle is based on Richard Wagner's (1813-1883) "Der Ring des Nibelungen", a cycle of four operas incorporating German and Scandinavian mythological elements, including the titular "Ring of the Nibelung".
Read more
Taking the role of Siegmund, son of Volsung, the player is instructed to look for ten quest objects in three-dimensional landscape both under and above ground, and question Wagnerian characters such as Alberich the Dwarf and Brünnhilde the Valkyrie for their whereabouts. Siegmund can also collect fireball ammunition and flagons of mead and other bonus items along the way, and engage with enemies in fireball duels. The game uses a modified engine from Mike Singleton's previous effort Lords of Midnight III: The Citadel. Although the Lords of Midnight series were all hybrid games with elements of strategy and role-playing in them, Ring Cycle plays as a straight action/adventure. The player can choose between first and third-person camera modes, and has to manage Siegmund's health and dispose of enemies efficiently to prevent being resurrected and placed back in the centre of the gameworld, losing most of the inventory items in the process; quest items, however, stay once obtained. The soundtrack consists of approximately 25 minutes of instrumental extracts from Wagner's Ring, arranged and produced specifically for the game.
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Other games
MS-DOS, 1996
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