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Sherlock
Sherlock

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Sherlock

MS-DOS · 1991 · Everett Kaser Software

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Specs

Developer
Everett Kaser Software
Publisher
Everett Kaser Software
First release
1991
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Sherlock is a game of logic and deduction. It is your task to determine the locations of 36 blocks, based upon the information available in provided clues. Every puzzle can be solved by using the clues to eliminate possibilities until the location of a specific block can be determined. The game screen is divided in several areas. The top-left area is the puzzle solve board.

Read more

In the top-right area contain the horizontal or multi-column clues. The bottom row contain the vertical or 1-column clues. A vertical clue tell the player that two squares are or are not in the same column. There are five types of horizontal clues. The "is next to" and "is not next to" clue says that two tiles are or are not adjacent to each other, but it doesn't say which one is on the left and on the right. The "is left of" clue (middle tile is yellow with 3 dots) says that one tile is to the left of another tile, but it doesn't say how far or close to the left. The "is between" clue (three tiles with two sided arrow) says that three tiles are adjacent but this can be from left to right or from right to left. The "is not between" says the same except that the middle tile is not between the other two.

Source: Wikipedia, CC BY-SA 4.0

Where to check prices and buy

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Other games

MS-DOS, 1991

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