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Snood
Snood

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Snood

MS-DOS · 1999

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Specs

Developer
David Dobson
Publisher
no data
First release
1999
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Snood is a puzzle game based on the concept of Puzzle Bobble. The game is set out with a grid of small differently-coloured shapes, each featuring faces drawn on them. A succession of blocks are placed in an aiming device at the bottom of the screen, and you must rotate this so as to aim them, off the walls if necessary, to hit ones of the same colour.

Read more

When three or more of the same colour make contact, they are removed from the field of play. Any blocks which were only connected to those blocks (and not to any others or the ceiling) get removed from play as well. This is crucial, because each shot that fails to drop any blocks off causes a meter to move on one level. When this reaches the top, the line of blocks drops by one level. Once it reaches the point where blocks are moved down below the playing area, it is Game Over. There are five skill levels, as well as a set of 50 challenge levels, and a Journey mode in which you play through one level from each difficulty. From medium difficulty upwards, you'll have to contend with Skulls among the layout - these can only be removed by being dropped away.

Source: Wikipedia, CC BY-SA 4.0

Where to check prices and buy

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Other games

MS-DOS, 1999

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