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Soldier Boyz
Soldier Boyz

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Soldier Boyz

MS-DOS · 1997 · DreamCatcher Interactive

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Specs

Developer
Hypnotix
Publisher
DreamCatcher Interactive
First release
1997
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

The "HBO exclusive" movie, Soldier Boyz, was converted into this interactive, full motion video shooter for the PC which tests your hand-eye coordination, quick reflexes and memory of the events that transpire on-screen. A United Nations airplane flying over the jungles Vietnam is shot down.

Read more

. Vietnamese terrorist, Vinh Moc, kidnaps Gabrielle Prescott, the daughter of an American billionaire, who was aboard that plane. Prescott seeks out and hires Major Howard Toliver, an ex-Marine and highly decorated veteran of Vietnam, to gather a team and rescue his daughter. Toliver, who now works as a counsellor in a Los Angeles prison, recruits six men to form his team - all prison inmates who are serving life sentences. The game begins as the well-armed group lands in Vietnamese territory and makes their way through the jungles to find the captive Gabrielle. The story moves along by way of interactive video cut scenes in which you must decide whether to talk or shoot. The majority of them require a "shoot first and ask questions later" mentality. If you miss your target on the first try, you are able to replay the scene repeatedly until you are successful. If you guess wrong and shoot a "friendly", you are penalized by missing out on important information.

Source: IGDB

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Other games

MS-DOS, 1997

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