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Space M+A+X (Remake)
Space M+A+X (Remake)

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Space M+A+X (Remake)

MS-DOS · 1986 · Final Frontier Software

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Specs

Developer
Final Frontier Software
Publisher
Final Frontier Software
First release
1986
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Space M+A+X is a strategy game in which the player constructs and manages a commercial space station; similar to Project: Space Station. The first task is to get the station running, which is accomplished by sending all required personnel and modules, these are the functional units of the station, into space.

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However, there are only four shuttles available and every transport costs money and time. The used modules determine how well the station works in itself and what commercial output it creates. There is a limited time/money budget and in the long run the station needs to be financially independent, e.g. by developing consumer goods. The game is mostly menu-driven: the player analyzes the statistics on various screens which show information about the crew, equipment, station, budget, etc. Based on this and other problems which may occur, e.g. sick people or the need for repairs, the player takes consequences for further actions. Assembling the modules plays out in a mini-game.

Source: Wikipedia, CC BY-SA 4.0

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Other games

MS-DOS, 1986

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