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The Light Corridor

Video: THE LIGHT CORRIDOR (AMIGA - FULL GAME) · Zeusdaz - The Unemulated Retro Game Channel

The Light Corridor

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Video

Video: THE LIGHT CORRIDOR (AMIGA - FULL GAME) · Zeusdaz - The Unemulated Retro Game Channel

The Light Corridor

MS-DOS · 1990 · Infogrames Europe

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Specs

Developer
Infogrames Europe
Publisher
Infogrames Europe
First release
1990
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

The player uses a paddle to hit a metal ball down a long corridor. The player releases the ball (which is stuck to the paddle at the beginning of the game) and it will travel down the corridor until it hits a wall or similar obstacle and bounces back towards the player. At this point, the player will need to hit the ball again.

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If he does not, the ball will hit him and he will lose a life. The game will continue from where the player stopped, and the ball will once again be attached to the paddle. When the ball is travelling down the corridor, the player must walk and follow it. The object of the game is to reach the end of the corridor. Obstacles such as moving elevator-style doors make navigating the corridor difficult and success relies on the player's quick reactions and forward planning. Collectable power-ups make progress easier. The colour of the corridor changes after every four levels, and there are fifty levels in total.

Source: IGDB

Where to check prices and buy

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The links open search results for The Light Corridor MS-DOS in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.

Other games

MS-DOS, 1990

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