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The Taking of Beverly Hills
The Taking of Beverly Hills

Cover: LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

The Taking of Beverly Hills

MS-DOS · 1991 · Capstone Software

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Specs

Developer
Off The Wall Productions
Publisher
Capstone Software
First release
1991
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

The taking of Beverly Hills is an adaptation of the action movie with the same name. The main events of the game are set in Beverly Hills famous of its rich residents. The truck with toxic ingredients crashed on one of the crossroads with Rodeo Dr., and all citizens were evacuated to the Hotel until the National Guard arrives.

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All except two - football player Boomer Hayes and his girlfriend Laura Sage. Robbers led by the head of L.A. football team, Robert Masterson, want to steal the priceless Botticelli Fresco and kill Boomer, but Boomer wants to stop the robbery and bring Masterson to justice, while evading ex-cops and the hired thug Benitez, who has commandeered a SWAT tank and is gunning for him. Switching between Laura and Boomer, the player has to re-create the main events of the movie, carefully walking through Beverly Hills, collecting inventory items, and using them with 'USE' and 'HIDE' commands. Point of view changes between top-down to side-scrolling or first-person when the player enters important places. Boomer's inventory includes a diskette, which allows to save or load the game. Every death of any character means the end of the game and exit to the operating system. In the beginning, Boomer has to visit the police station to acquire the empty gun, the vest protecting him from bullets of ex-cops and the radio transmitter to have a window to outer world. As Laura, the player explores a hotel to take a useful key. The next actions of the main characters include three main goals of the game: Free the real cops from the fire station. Rescue the Botticelli fresco. Save Laura from Masterson after she is captured. Action elements of the game include evading enemies with machine-guns, and moving fast on the streets to avoid getting killed.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1991

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