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We're Back! A Dinosaur's Story
We're Back! A Dinosaur's Story

Cover: LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

We're Back! A Dinosaur's Story

MS-DOS · 1993 · Hi-Tech Expressions

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Specs

Developer
Visual Concepts
Publisher
Hi-Tech Expressions
First release
1993
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

We're Back!: A Dinosaur's Story is different from it's Genesis counterpart. This version features character's from the movie, but does not follow the storyline of the movie. In this version, Professor Screw Eyes has kidnapped Louie and Cecilia. Hearing of this, Captain Neweyes and the dinosaurs launch into action to save their friends by traveling through various time periods.

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The gameplay is a side-scroller that has the player take control of Rex, traveling throughout the levels avoiding traps and defeating various enemies scattered throughout the stages (five in all). Rex can also receive help from his dinosaur pals, Elsa, Woog, Vorb, and Dweeb from time to time. There are also power-ups that increase and replenish Rex's health.

Source: IGDB

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MS-DOS, 1993

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