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Webster: The Word Game
Webster: The Word Game

Cover: LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Webster: The Word Game

MS-DOS · 1984 · CBS Software

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Specs

Developer
Heuristic Software
Publisher
CBS Software
First release
1984
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Webster: The Word Game is a word recognition game. The object of the game is to fill in the missing letters of an incomplete word. On each round a word will appear at the top of the screen with several letters missing. The word will slowly begin moving towards the bottom of the screen and along the bottom of the screen is the complete alphabet.

Read more

The player needs to select the letters that are missing from the word before time runs out and the word reaches the bottom of the screen. Successfully completing a word earns points, but if the word reaches the bottom of the screen then the player loses a life. The game ends when all five lives are lost. There are several skill levels available which affect the time limit for each word and the complexity of the word. The game includes over 700 words of varying length and difficulty. Scoring in the game is based on how many correct/incorrect letters are selected and whether or not hints are utilized. In addition to the alphabet at the bottom of the screen are several asterisks; these represent hints. If more than one missing letter remains the player can choose a hint to fill in a missing letter in exchange for less points when the word is solved. On more difficult skill levels, a demon word will occasionally appear; demon words are more difficult and move very fast compared to the other words. If the player fails when a demon word appears a life is not lost, however hints are not available. Also, if a demon word is not solved then the solution will not be revealed to the player unlike normal words. On skill level 7 (the toughest) there are also challenge rounds which consist entirely of demon words; in this case failing a demon word does cost a life.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1984

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