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Wreckers
Wreckers

Cover: LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Wreckers

MS-DOS · 1992 · Audiogenic Software

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Specs

Developer
Denton Designs
Publisher
Audiogenic Software
First release
1992
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Wreckers is an isometric sci-fi action game with strategy elements. Robotic droids roll quietly through the corridors of space station Beacon 04523N, automated computers calculate routes for interstellar traffic. Three human officers sleep in cryogenic tanks, awakened only for routine system checks – or in case of an emergency.

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With a hum, the cryogenic control springs on-line as Beacon’s long-range sensors detect incoming lifeforms. Controlling one of the on-board officers, the player has to defend the station against swarms of plasmodian spores (the “Wreckers”) showering down on Beacon and seeping into its four sections. While the spores approach, they can be sucked out of space with a gigantic hoover-like space hose. Once they settle onto the stations hull, jump into the space suit and spray infected areas with a cleansing agent. Undetected spores will seep into the station’s corridors, where the protagonist must hunt them down with a plasma shots and avoid being shot in return. In addition, up to ten droids are under the player's indirect control. Ranging from cleaners to fighters to engineers, these automatons will act independently, but can be sent to key locations within the station -- i.e. infected areas. As the officer gains experience through battles, he will be promoted to higher ranks, enabling him to construct more efficient fighter robots in the station’s droid factory. Since plasmodians running rampant in the station will cause system malfunctions. The main goal in such cases is to clear infections quickly and make sure that Beacon continues to function properly. To make things worse, a self-destruct mechanism will detonate the station in sixty minutes unless all signs of spore activity cease.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1992

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