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Zyconix
Zyconix

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Zyconix

MS-DOS · 1991 · Ziggurat Interactive

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Specs

Developer
Accolade
Publisher
Ziggurat Interactive
First release
1991
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Zyconix is an arcade puzzle game that is somewhat like a cross between Columns and Klax. Colored blocks raining down on a playfield, we’ve seen that before. Zyconix takes the Columns principle (align three or more bricks of the same color to make them disappear) and adds a few twists of its own: First, there are no groups or columns of stones, only single blocks.

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Second, several of them slide down at once, and you select and move them with a cursor. Third, only horizontal and diagonal lines disappear, but not stacks of the same color. Add a few special objects from bombs to drills to a breakout ball that you can actually deflect grabbing a brick as a paddle, mix with four play modes (normal, pre-filled playfield and two time trial variants), and the result is a fast-pasted, tricky test of agility. Two players can compete in split-screen mode, where each removed line turns the corresponding number of bricks on the opponent’s field into indestructible obstacle blocks. Soloists adjust the difficulty level by tweaking the number of blocks in a line (from three to six), number of colors and frequency of new stones appearing.

Source: Wikipedia, CC BY-SA 4.0

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Other games

MS-DOS, 1991

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