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Digimon Tamers: Brave Tamer
Digimon Tamers: Brave Tamer
Digimon Tamers: Brave Tamer
Digimon Tamers: Brave Tamer
Digimon Tamers: Brave Tamer

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveCtrl button 1Alt button 2Space button 3Shift button 41 Start5 Select

Default emulator layout; the buttons may differ in some games. The Tab key opens the emulator menu where you can set the buttons.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Digimon Tamers: Brave Tamer

WonderSwan · 2001 · Bandai

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Specs

Developer
no data
Publisher
Bandai
First release
2001
Platform
WonderSwan
Rarity
Common · rating
Why. Estimate: exact units produced unknown.

Description

Based on the popular Digimon manga, this is a sequel to Digimon Adventure 02: D1 Tamers. The game picks up directly where the previous one ended. After yet another ultimate battle against the evil Millenniumon, during which he revealed to the hero Ryou a terrifying secret, there was a great explosion. Ryou comes to his senses in an unknown place.

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The only digital monster there explains to him that the explosion send Millenniumon to the future, while Ryou ended up in the past. And now Millenniumon is trying to take control over the main computer in the Digiworld, and it is Ryou's task to stop him once and for all, and to finally find the truth about his and his archenemy's identities. The gameplay is similar to that of the predecessors: you navigate your hero over the top-down view, descend into dungeons, fight monsters in turn-based combat, recruit them into your party, and send the new teams to fight new enemies. The battle are not isometric any more, but viewed entirely as anime-style pictures. Attacks are also depicted as animated sequences.

Source: Wikipedia, CC BY-SA 4.0

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WonderSwan, 2001

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