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XGRA: Extreme-G Racing Association
XGRA: Extreme-G Racing Association
XGRA: Extreme-G Racing Association
XGRA: Extreme-G Racing Association
XGRA: Extreme-G Racing Association
XGRA: Extreme-G Racing Association
XGRA: Extreme-G Racing Association

Video: Longplay of XGRA: Extreme-G Racing Association · LongplayArchive

XGRA: Extreme-G Racing Association

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Video: Longplay of XGRA: Extreme-G Racing Association · LongplayArchive

XGRA: Extreme-G Racing Association

GameCube · 2003 · Acclaim Entertainment

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Specs

Developer
Acclaim Studios Cheltenham
Publisher
Acclaim Entertainment
First release
2003
Platform
GameCube
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

XGRA: Extreme-G Racing Association is a futuristic racing video game, and the fourth in the Extreme-G series, following Extreme-G 3. This game features more tracks as well as a brand new weapon system. Gameplay is similar but slightly different to previous games in the series.

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XGRA features a wide range of riders, tracks and bikes that can accelerate at an incredibly rapid rate, going from 0 to 300 mph in a matter of seconds. A returning feature is the ability to break sound barrier: upon reaching 750MPH, all sound effects will cut out, except for item collection sound, other tider's taunts, weapons firing, and in-game music. XGRA allows players to race for 8 different teams, with each team's bike having their own advantages and drawbacks such as Regeneration, Handling, Speed, Acceleration and Shielding.

Source: IGDB

Product codes

The code on the sticker shows the region and units produced.

DOL-GXAE-USAUSA · on the boxDOL-GXAP-EUREUR · on the box

Code source: retroplace.com.

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Other games

GameCube, 2003

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