Virtual Fishing
Virtual Boy · 1995 · Pack-In-Video
Why
There’s no units produced with a source and not enough listings. We don’t make things up.Virtual Fishing is a 1995 fishing video game developed by Locomotive Corporation and published by Pack-In-Video in Japan for the Virtual Boy. The player participates in a series of fishing tournaments at various different locations by catching a large number of fishes with a high average weight under a time limit. Its gameplay consists of two segments and features two additional modes of play. Co-headed by director Makoto Hijiya and producer Tomio Kanazawa, Virtual Fishing was created by most of the staff who previously created V-Tetris under the supervision of Bullet-Proof Software and would later work on SD Gundam Dimension War.
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