
Cover: Altar of Gaming
Video
Video: Double Dragon - 1987 - NES - Technos / Taito · Chrebie
Double Dragon
Wii
RateSpecs
- Developer
- no data
- Publisher
- no data
- First release
- no data
- Platform
- Wii
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
The NES version of Double Dragon takes a wide range of liberties with the interpretation. The entire graphical style is more in line with Technōs’ Kunio-kun series, with characters that go for exaggerated expression rather than gritty realism. The biggest change, however, was reserved for the moveset.
Read more
. You start the game with only the punch, kick and headbutt available – all the other moves are obtained via an RPG-lite style experience system. Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you’re awarded an additional heart, which extends the range of possible actions. Two hearts add the uppercut and roundhouse kick combo finishers, and with three Billy can perform the jump kick maneuver. The fourth heart unlocks access to grappling moves.
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