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Combat: Conflict Simulation
Combat: Conflict Simulation

Game screenshot (cover not found): LaunchBox Games DB

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ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Combat: Conflict Simulation

MS-DOS · 1985 · PC-SIG

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Specs

Developer
PC-SIG
Publisher
PC-SIG
First release
1985
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

A simple tactical combat simulation for two players, set upon a hex grid map. The conflict takes place in the Cold War, with six Soviet Red Army units on the offensive against a triad of cities, defended by four US Army units. Obeying certain rules, e.g.

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according to the type of terrain and the placement of enemy units, each side gets a movement phase and an attack phase per game turn. Combat will either eliminate one of the sides or force it to retreat; cities and woods provide a defense bonus. Both sides must meet their respective goals within 10 game turns: the Soviets win if they can occupy and hold at least two of the cities; otherwise, victory goes to the Americans. PCjr Cartridge BASIC is required to run the game.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1985

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