

Cover: LaunchBox Games DB
Try playing
ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire
The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
L.A. Law: The Computer Game
MS-DOS · 1992 · Capstone Software
RateSpecs
- Developer
- Synergistic Software
- Publisher
- Capstone Software
- First release
- 1992
- Platform
- MS-DOS
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
L.A. Law: The Computer Game casts the player as one of three characters from the American television show that aired from 1986 - 1994: attorneys Jonathan Rollins, Abbey Perkins, or Victor Sifuentes. The player's goal is to show that his chosen character is worthy of a full partnership in the law firm.
Read more
The player will point and click through a number of different choices, from collecting information and evidence to decisions about his opening statement. As the player collects useful information and advice it is added to a case file that can be referred to throughout the game. The game is separated into different cases, starting from "The Wrathful Race" case, where the player must prove his client's innocence in a car accident. There is limited time to prepare each case before taking it into court and every choice takes time in the game, so the player must be well prepared. When the player feels he is ready to go to trial, he can take the case to court. During the courtroom sequence there are many different choices to be made such as which witnesses to question, when to make objections, requests for recess, etc., and the final judgement can change depending on how good the player's arguments or choices in pre-trial preparation were. Winning every case gains the player senior partnership in the L. A. Law firm.
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Other games
MS-DOS, 1992
More from Capstone Software
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