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Serf City: Life is Feudal

Video: The Settlers gameplay (PC Game, 1993) · Squakenet

Serf City: Life is Feudal

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Video

Video: The Settlers gameplay (PC Game, 1993) · Squakenet

Serf City: Life is Feudal

MS-DOS · 1994 · Strategic Simulations

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Specs

Developer
Blue Byte Software
Publisher
Strategic Simulations
First release
1994
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

A strategy game with cartoony graphics and an innocent line in humour. At the start of the level you choose a starting point, the intention being to get lots of flat land as well as resources to mine and ideally existing sources of trees, stones and water (for fish). Your people are vying for supremacy with up to 3 others. The gameplay focuses on resource management.

Read more

. Each building requires a certain amount of wood (and stones for some of them) to be constructed and requires particular resources to perform its function successfully. Food must be produced (either fish, bread (requiring a windmill, grain-farmer and baker) or pork (requiring a pig-farmer and butcher as well as the grain-farm) to feed the people working in mines to produce the iron, coal and gold (as well as additional stones). Huts and Watch-Towers are built to expand your territory, sometimes at the expense of an enemy's land (clever play involves targeting an area where your opponent has a crucial building, thus compromising his production). To finally win the level, you must defeat your opponents. Combat is fought one-at-a-time by the little soldiers and a victory results in all surrounding buildings being lost. The game features 30 preset missions. 6 tutorials missions will help beginners to learn the game mechanics. The game also offers the possibility to play semi-randomly (based on a 16-number key) generated maps. The map size varies from small maps, for quick matches, to large maps to, depending on how much RAM is available, huge maps, for very long matches as the fact that the in-game statistics can be displayed on a 50-hour scale illustrates. These semi-random maps can be played in single-player mode but can also be played by 2 players on one system, if you have 2 mice, in which case the screen is vertically split.

Source: IGDB

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MS-DOS, 1994

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