

Game screenshot (cover not found): LaunchBox Games DB
Try playing
ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire
The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.
First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.
The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.
Super Bubble Mania
MS-DOS · 1997 · Spectrum Pacific Publishing
RateSpecs
- Developer
- Delphic Oracle Entertainment
- Publisher
- Spectrum Pacific Publishing
- First release
- 1997
- Platform
- MS-DOS
- Rarity
- no data
Why
There’s no units produced with a source and not enough listings. We don’t make things up.
Description
Super Bubble Mania is a shareware Pang clone. As in the original game, up to two players have to clear the screen of bubbles and other bouncing objects within a time limit. The characters move sideways on the bottom of the gamefield, climbing ladders, platforms and shooting harpoons that divide the moving targets into smaller, faster versions of themselves.
Read more
Like in an arcade machine, the second player can join at any time. The game has three modes. World mode is the main game, where players go from level to level (50 total) of increasing difficulty, with five boss battles. Crazy mode has 50 expert levels for master players. Mania mode is the survival mode, where the levels are devoid of platforms and other obstacles and only have the bouncing target objects. Power-ups and bonus points drop from destroyed objects and can be collected from the field. Harpoon tips change the characteristics of the weapon, making it stick to the top or allowing several simultaneous shots. An alarm clock stops the movement of the objects, and a hourglass adds a few seconds to the timer. The gameplay is very similar to Dinosaur Balls.
Where to check prices and buy
The links open search results for Super Bubble Mania MS-DOS in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.
Other games
MS-DOS, 1997
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