Sign in
Alien Storm
Alien Storm
Alien Storm
Alien Storm
Alien Storm
Alien Storm
Alien Storm

Video: Mega Drive Longplay [198] Alien Storm · World-of-Longplays

Alien Storm

Cover: Altar of Gaming

Try playing

ControlsArrows moveCtrl button 1Alt button 2Space button 3Shift button 41 Start5 Select

Default emulator layout; the buttons may differ in some games. The Tab key opens the emulator menu where you can set the buttons.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Video

Video: Mega Drive Longplay [198] Alien Storm · World-of-Longplays

Alien Storm

Master System · 1991 · Sega

Rate
Rate
I have thisWant one like thisWant: the Telegram bot will message you when it gets cheaper or shows up in someone’s museum.

Specs

Developer
SIMS
Publisher
Sega
First release
1991
Platform
Master System
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Alien Storm is a side-scrolling beat 'em up. The game resembles Golden Axe, with a similar artistic style, three playable characters (a man, a woman, and a novelty character) and pick-up or power-up special attacks.

Read more

The player (one player only on the Master System version, up to two players on the Mega Drive version, three on the arcade version) selects from the three different characters to embark upon a quest to save the Earth from an alien invasion. All of the Busters are playable from the beginning of the game. There are 6 missions to complete (8 in the Mega Drive version) with several stages, and each mission has the player blasting aliens, from the streets to the mother ship, where the mother of all aliens can be found. This task becomes increasingly difficult with each new mission, and the aliens are capable of hiding inside objects such as plants, postboxes, trashcans, drums, and other items. Each mission has an objective such as rescuing people or destroying an UFO. When dealing with a few aliens, flying heads will appear, which can be shot to collect life or energy. Energy is used specifically to power the energy based attacks of the player's weapon (such as flames or electricity) and to use the much more powerful special weapons. In a similar format as other early Sega arcade games, each character has unlimited usage of various short-range attacks, i.e. punches, kicks. Along with these standard attacks, each character has their own individual weapon (Garth's weapon that shoots lightning is replaced with a flame weapon in the Master System version). Special attacks are also included, and vary depending on the character chosen at the start of the game. For instance, Garth summons an U.S. Air Force starship that drops bombs across the street (in the Master System version he has Karen's special, a ballistic missile strike). Scooter will teleport out of his present location and leave a series of bombs that will blow up on the appearance of aliens, after which he will re-appear (in the Mega Drive version he just explodes, leaving his head, which his new body returns to retrieve). Karen calls down a nuclear missile, which incinerates every foe on the screen. However, a large amount of energy is depleted by using each character's special attack, and cannot be used if the energy of the player's character is too low. There are few bosses in the game. The arcade original only features a single boss that has three distinct forms. The Mega Drive port has two of these forms as two separate bosses. At the end of each mission, the side-scrolling gameplay shifts to either a shooting gallery perspective where the player must take out the aliens that pop out of various locations, similar to the bonus stages of Shinobi and Shadow Dancer, both also by Sega, or a running section that is similar to the side scrolling mode but plays like a horizontal shooter instead with projectile weapons.

Source: IGDB

Product codes

The code on the sticker shows the region and units produced.

7075EUR · on the box

Code source: retroplace.com.

Where to check prices and buy

More stores · 7

The links open search results for Alien Storm Master System in shops and classified sites. We sell nothing and are not responsible for sellers: check the model and code.

Other games

Master System, 1991

More from Sega

Reviews and ratings

No reviews yet. Leave the first one: a rating and a few words help others choosing or evaluating the find.

Write a review

    Reviews are published instantly. We remove violations upon report.

    Consoles Master System

    All · 18

    Accessories for Master System

    All · 32