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Blockout
Blockout
Blockout
Blockout
Blockout
Blockout
Blockout
Blockout

Video: Block Out (set 1) [MAME] [shortplay] · Arcade Database

Blockout

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveCtrl button AAlt button BSpace button C1 Start

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Video

Video: Block Out (set 1) [MAME] [shortplay] · Arcade Database

Blockout

Mega Drive / Genesis · 1991 · Electronic Arts (WW); Sega (JP)

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Specs

Developer
Electronic Arts
Publisher
Electronic Arts (WW); Sega (JP)
First release
1991
Platform
Mega Drive / Genesis
Rarity
Common · rating
Why. Estimate: exact units produced unknown.

Description

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side).

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The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Source: IGDB

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Other games

Mega Drive / Genesis, 1991

More from Electronic Arts (WW); Sega (JP)

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    Consoles Mega Drive / Genesis

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    Accessories for Mega Drive / Genesis

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