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Laser Blast
Laser Blast
Laser Blast
Laser Blast
Laser Blast
Laser Blast
Laser Blast
Laser Blast

Video: Classic Game Room - LASER BLAST for Atari 2600 review · Classic Game Room

Laser Blast

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveCtrl button 1Alt button 2Space button 3Shift button 41 Start5 Select

Default emulator layout; the buttons may differ in some games. The Tab key opens the emulator menu where you can set the buttons.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Video

Video: Classic Game Room - LASER BLAST for Atari 2600 review · Classic Game Room

Laser Blast

Atari 2600 · 1981 · Activision

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Specs

Developer
Activision
Publisher
Activision
First release
1981
Platform
Atari 2600
Rarity
Rare

Description

The object of Laser Blast is to destroy a series of land-based enemies. The player controls a fleet of flying saucers, operating one at a time. On the planet surface below are a group of three mobile laser bases, guarded by an invisible force field that prevents the player's saucer from getting too close to the surface.

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Both the player and the enemy bases are armed with laser blasters, which may fire a single continuous beam at a time. If the player's saucer is hit, it will lose altitude and crash to the ground; however, the player may direct this fall, potentially into one of the bases, destroying it as well. Each succeeding wave of enemy bases moves faster and targets the player's saucers more quickly, while the force field becomes stronger and decreases the amount of space in which the saucer can move. Players score points for each base destroyed, with points multiplying each wave up to a maximum of 90 points per base. Players earn extra flying saucers with each 1000 points scored and may keep a maximum of six extra saucers in reserve. When the score of 999,999 is reached, the digits in the score turn to exclamation points, and the game ends.

Source: IGDB

Where to check prices and buy

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Other games

Atari 2600, 1981

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