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SokoMania
SokoMania

Cover: IGDB

SokoMania

Lynx · MW Software

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Specs

Developer
Markus Wuehl
Publisher
MW Software
First release
no data
Platform
Lynx
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Sokoban (倉庫番, Sōko-ban; lit. 'warehouse keeper') is a puzzle video game created in 1981 by Hiroyuki Imabayashi. In Sokoban, the player pushes boxes in a warehouse to get them onto storage locations. The game is viewed from a top-down perspective. Boxes can only be pushed, never pulled, and only one box can be pushed at a time.

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The principal challenge is planning moves correctly to avoid causing a deadlock, a situation where a box or the player becomes permanently trapped, making the puzzle unsolvable. Imabayashi's company, Thinking Rabbit, released the first commercial version in Japan in 1982.

Describe the series or family, not just this item. Source: Wikipedia, CC BY-SA 4.0

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