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Doom 64

Nintendo 64 · 1997 · Midway (NA); Gamebank (JP); GT Interactive (PAL)

DeveloperMidway Studios San Diego
PublisherMidway (NA); Gamebank (JP); GT Interactive (PAL)
First release1997
PlatformNintendo 64
Rarityno data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Doom 64 is a 1997 first-person shooter game developed and published by Midway Games for the Nintendo 64. It is the second spin-off in id Software's Doom series after Final Doom (1996), and the fourth game in the series overall. Doom 64 was developed from 1994 by Midway Studios San Diego under supervision of id Software, the main developer of the Doom franchise, and was tentatively titled Doom: The Absolution. It uses a customized version of the Doom engine, enabling new kinds of level geometry, and dynamic colored lighting. The game features new sprite graphics for weapons and monsters.

For now, in English only. Source: Wikipedia, CC BY-SA 4.0

Product codes

The code on the sticker shows the region and units produced.

NUS-NDMP-NOEEUR · on the cartridgeNUS-006 (EUR)EUR · on the box

Code source: retroplace.com.

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