Moai-kun
NES / Famicom · 1990 · Konami
Why
There’s no units produced with a source and not enough listings. We don’t make things up.Moai-kun (モアイくん, Moai Kid) is a puzzle video game developed and published by Konami for the Family Computer in Japan in March 1990, and a spin-off of the Gradius video game series. The game derives its themes from Easter Island; the player controls a sentient moai statue (which is an enemy in the Gradius series) that must rescue other moai and escape each stage via a door before the timer expires. Although platforming elements are present, the primary challenge is to find a way to manipulate the objects in each stage to reach the distressed moai and rescue them while still leaving an avenue of escape to the exit door.
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