Sign in
Super Pitfall

Image and data: RAWG

Super Pitfall

NES / Famicom · 1986 · Pony Canyon (JP); Activision (NA)

DeveloperMicronics
PublisherPony Canyon (JP); Activision (NA)
First release1986
PlatformNES / Famicom
Rarityno data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Super Pitfall is a 1986 side-scrolling non-linear platform game for the Nintendo Entertainment System (NES). Despite the title screen stating that it was reprogrammed by Pony Inc., the development of the NES version was handled by Micronics, a Japanese developer who mostly ported arcade games to the NES. Super Pitfall was the first game that Activision published as a third-party developer for the NES. Following the original release of the game, ports were made in Japan by Makoto Ichinoseki for the PC-8800 series line of computers and by Steve Bjork for the Color Computer 3.

For now, in English only. Source: Wikipedia, CC BY-SA 4.0

Product codes

The code on the sticker shows the region and units produced.

NES-PI-USAUSA · on the box

Code source: retroplace.com.

Yes this game? Take a photo of it - the app will recognize the model, verify it’s in your hands, and give you a collectible card with a number and rarity.