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Super James Pond
Super James Pond
Super James Pond
Super James Pond
Super James Pond
Super James Pond
Super James Pond

Video: James Pond 2: Codename Robocod (Amiga 500 clip) · RickyC

Super James Pond

Cover: LaunchBox Games DB

Try playing

ControlsArrows moveCtrl button 1Alt button 2Space button 3Shift button 41 Start5 Select

Default emulator layout; the buttons may differ in some games. The Tab key opens the emulator menu where you can set the buttons.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Video

Video: James Pond 2: Codename Robocod (Amiga 500 clip) · RickyC

Super James Pond

SNES / Super Famicom · 1993 · Victor Interactive Software (JP); American Softworks (NA); Ocean Software (PAL)

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Specs

Developer
Vectordean
Publisher
Victor Interactive Software (JP); American Softworks (NA); Ocean Software (PAL)
First release
1993
Platform
SNES / Super Famicom
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them. The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft.

Read more

. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

Source: IGDB

Where to check prices and buy

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Other games

SNES / Super Famicom, 1993

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    Consoles SNES / Super Famicom

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    Accessories for SNES / Super Famicom

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