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BarneySplat
BarneySplat

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

BarneySplat

MS-DOS · 1993 · Bong Software

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Specs

Developer
Bong Software
Publisher
Bong Software
First release
1993
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

In an adaptation certainly not endorsed by PBS, this game puts the player in the shoes of a sociopathic Beavis and Butthead-style radical stoner anarchist (of the ~1992 variety), hepped up on H/P/A t-files and prepared to vent his disgust at all the problems of the world on one moronic purple dinosaur and the other participants on his show, through doping with narcotics to sabotage and booby-traps to, most of all, cartoonishly stylized (more Bakshi than WB) and couldn't-care typo-ridden ultraviolence. The game plays almost as a multiple-choice test on the Jolly Roger's Cookbook, with player input restricted to selecting from a psychedelically-coloured text list how he or she intends to ruin various innocuous activities associated with the show, such as snack time (by injecting the orange with vodka, perhaps?), singing a song together (while substituting in obscene new lines) or visiting the zoo (and selling kids into slavery or feeding Baby Bop to an alligator while there.) (While taking the kids to a GWAR concert is undeniably subversive, it does strain the suspension of disbelief.) The player is given regular status reports on the current state (of health and sobriety) of all the kids on the show; the ultimate goal is to render the entire cast unfit to perform further by the end of a week's worth of infiltrated episodes, following which the player may get to gather huge bonus points in an endgame sequence where Barney is fought to the death in a shopping mall. Though the gameplay is single-player, as a BBS door game callers would compete with each other for showings on the high-score table; in later versions of the software, dedicated fans were also granted the opportunity to submit scripted modules consisting of new, further deranged anti-social activities to run the kids through.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1993

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