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Tommy's Gorilla Ball Train
Tommy's Gorilla Ball Train

Game screenshot (cover not found): LaunchBox Games DB

Try playing

ControlsArrows moveEnter selectSpace actionEsc menu / backCtrl fire

The game runs in a DOS emulator: keyboard and mouse work like on an old PC, each game has its own layout (see the hints in the game). There are no on-screen buttons on a phone.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Tommy's Gorilla Ball Train

MS-DOS · 1987 · Tommy's Toys

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Specs

Developer
Tommy's Toys
Publisher
Tommy's Toys
First release
1987
Platform
MS-DOS
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

Tommy's Gorilla Ball Train is a single-player DOS game of the Snake genre. The player starts with a small train that is constantly moving. Using the arrow keys the player must keep the train moving to score points. The challenge is to keep the ever growing, ever moving train in motion it yet avoiding any contact with the walls or itself.

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The train is steered entirely with the numeric keypad while function keys are used to access the help screens and change the game's difficulty settings etc. The moving train drops debris as it travels around the screen. Any contact with that debris will derail the train and end the game. The game area features four bridges which can be approached from any direction. While travelling under these bridges self collisions are ignored. The game has nine levels of difficulty and records the top ten scores at each level. The player has one life only and the objective of the game is to achieve a high score.

Source: Wikipedia, CC BY-SA 4.0

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MS-DOS, 1987

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