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Mad Panic Coaster
Mad Panic Coaster
Mad Panic Coaster
Mad Panic Coaster
Mad Panic Coaster

Video: Mad Panic Coaster (PS1) Playthrough - NintendoComplete · NintendoComplete

Mad Panic Coaster

Cover: LaunchBox Games DB

Try playing

Large game. A PlayStation disc weighs hundreds of megabytes: loading takes a few minutes, better on Wi-Fi. Emulation may run slowly, and on weak computers and phones the game may not start.

ControlsArrows moveCtrl button 1Alt button 2Space button 3Shift button 41 Start5 Select

Default emulator layout; the buttons may differ in some games. The Tab key opens the emulator menu where you can set the buttons.

First click the game screen once: after that the keys go to the game, not the page. To scroll the page again, click outside the game window. If the game does not respond, click the game screen again.

The game runs from the Internet Archive site in their emulator; there are no game files on our servers. We show it so you can get to know it; the rights to the game belong to the rights holders. The built-in player has no volume control: if there is no sound or you need to adjust it, open the game page on Internet Archive, which has sound and full-screen buttons. Game page on Internet Archive.

Video

Video: Mad Panic Coaster (PS1) Playthrough - NintendoComplete · NintendoComplete

Mad Panic Coaster

PlayStation · 1997 · Hakuhodo

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Specs

Developer
Hakuhodo
Publisher
Hakuhodo
First release
1997
Platform
PlayStation
Rarity
no data
WhyThere’s no units produced with a source and not enough listings. We don’t make things up.

Description

The game was published by Hakuhodo in 1997, an advertising agency in Japan whose only other game is the RPG Himikoden: Renge. The developer of this game is unknown, as the only company shown before the intro screen is Hakuhodo. However, given that Himikogen: Renge was developed by Chime Corporation, it is unlikely that Hakuhodo actually developed Mad Panic Coaster.

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In Mad Panic Coaster, you control a boy and a girl (perhaps a brother and sister?) as they sit in a roller coaster car and go through 15 hellish roller coasters. How these roller coasters even got past safety testing is unknown, as they don't have any rails or barriers of any sort. It's up to you to steer the roller coaster car using the d-pad to make sure it stays on the track. The roller coasters also have various monsters, traps, and jumps to avoid. To do this, you use X to jump. Hitting Square will make the girl throw some sort of yellow ball projectile that explodes at a long range, while hitting Circle will make the boy throw that same type of projectile at a shorter range. Falling off the track or getting hit by something will cost you health, and once you run out, you must start the level all over again. Once you make three laps around the track, a rainbow with the words "lucky" form around you as they come to a stop, and you move on to the next level. Every three roller coasters, a boss will be fought after completing the third lap. This boss is similar to the regular enemies, except that they take many more hits to kill. To defeat them, you has to either throw enough projectiles at them or survive another three laps.

Source: IGDB

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Other games

PlayStation, 1997

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